🎮
Game Developer · Character Designer · VFX Artist

YashviVyas

Building games from scratch — Game Designer, 3D Modeler, Character Designer & VFX Artist based in Montreal.

6
Games Built
3
Solo Projects
UE5
Engine
01 //

About Me

I'm a Game Developer, Character Designer & VFX Artist based in Montreal, QC — with a postgraduate degree in Game & Level Design.

What sets me apart: I've built complete games from scratch entirely solo — from game systems and enemy AI to character design, VFX, and environment. I don't just create assets; I build full experiences.

My work spans solo game development, 3D modeling & asset creation, stylized character design, UE5 Blueprints, Niagara VFX, and cross-team collaboration. I create every asset and character from scratch — from concept to in-engine implementation.

Open to character design, game art, VFX, and developer roles. Fluent in English, professional proficiency in French.

// Skill Matrix

Solo Game Development 95%
2D Character Design 92%
Unreal Engine 5 88%
3D Modeling & Sculpting 84%
VFX / Niagara 82%
Environment Design 80%

// Tools

Unreal Engine 5Photoshop ProcreateBlender MayaZBrush Substance PainterNiagara VFX Illustrator
03 //

Experience

// Jan 2023 — Dec 2023
Character Designer
Akiyam Solutions Pvt. Ltd. · Vadodara, India

Worked within a professional team to design stylized main and secondary characters from concept through UE5 integration. Managed full character pipeline solo while collaborating cross-functionally with designers, artists, and programmers to ship production-ready assets.

// Nov 2022 — Dec 2022
Game Design Intern
Akiyam Solutions Pvt. Ltd. · Vadodara, India

Collaborated within a team on character concept development and 3D modeling. Contributed to cross-functional reviews, ensuring design aligned with project goals — gaining hands-on experience in a professional game development pipeline.

// Current
Graduate Student
Game & Level Design · Montreal, QC

Advanced studies in game design, character creation, AI systems, VFX, and interactive narrative. Building complete games solo using UE5 Blueprints, AI behavior trees, and Niagara.

// Available Now
Open to Opportunities
Montreal, QC

Seeking roles in game development, character design, 3D modeling, or VFX. Fluent in English with professional proficiency in French. Ready to bring creative and technical expertise to any team.

02 //

Projects

Click to Explore ↗ ZAP & LOOT
⭐ Solo DevBuilt from ScratchUnreal Engine 52026
ZAP & LOOT

Combat game built from scratch with projectile shooting, lightning strikes, loot system, AOE attacks & full modular damage framework — built from scratch in UE5.

Click to Explore ↗ Kitty's Meowgical Quest
PlatformerMain CharacterTeam · 2025
Kitty's Meowgical Quest

Designed the main playable cat character and full game environment in this colorful UE5 platformer.

Click to Explore ↗ Donkey Kong Remake
Retro ArcadeLevel Design2024
Donkey Kong Remake

Bold reimagining of the classic with a striking pink & black neon aesthetic and faithful level design.

Click to Explore ↗ Monster Escape
⭐ Solo DevBuilt from ScratchUE5
Monster Escape

Solo-built escape game in a stunning Gothic temple. Outrun and outwit a relentless AI monster through an ornate dragon-guarded environment.

Click to Explore ↗ Leeva
VFX ArtistNiagaraUnreal Engine 52024
Leeva

Created the stunning Niagara particle VFX — massive purple energy explosions, beam attacks, ambient debris, and atmospheric lava glow effects. Also designed the game's side characters.

Click to Explore ↗ Asian Mafia
⭐ Solo DevStealth ActionUnreal Engine 52024
Asian Mafia

Solo-built stealth action game in a stunning Asian village. Use stealth to evade AI-patrolling enemies and find the chief — full AI logic and level design built independently.

Unreal Engine 5Niagara VFXPhotoshopProcreateBlenderMayaZBrushSubstance PainterBlueprint ScriptingAI Behavior Trees Unreal Engine 5Niagara VFXPhotoshopProcreateBlenderMayaZBrushSubstance PainterBlueprint ScriptingAI Behavior Trees
04 //

Contact

Let's Build
Something
Epic.

Open to game development, character design, and VFX roles. Based in Montreal — available globally.